Command
Captain
38
points
Short-ranged pistol with a full 360° firing arc. Issued free with the task force; one extra can be commissioned.
- HP
- 14
- Move
- 4
- Range
- 4
- Fire
- 7
- Arc
- 360°
- Melee
- 5
- Overwatch
- 3
- Speed
- 1
- 360° firing arc
Field model · idle loop

Imperial order of battle
A short list, each name a job. Spend points on the line you can actually keep — not the one you wish you had.
Five activations. No wasted shot.
The Galactic Empire does not hold a ruin with bodies. It holds it with doctrine. A captain keeps the pocket honest, soldiers stitch a firing line, machine gunners pin anything that clusters, and snipers unmake a leader from a street away — then vanish until the next quiet turn. Every activation is spent like ammunition: counted, aimed, and never offered twice.
Short pistol fire in a full circle. Rifles through a 180° front. Suppression in a 60° cone. One long shot from a ghost. Overwatch punishes the walk between cover.
Plates for every pattern still in the archive. Idle field models play where a 3D scan exists; the rest keep their painted likeness.
Command
38
points
Short-ranged pistol with a full 360° firing arc. Issued free with the task force; one extra can be commissioned.
Field model · idle loop
Line infantry
15
points
Medium-ranged assault rifle and a 180° arc. The backbone of every imperial firing line.
Field model · idle loop
Suppression
30
points
Moves slowly. Long-range cannon that can rake several clustered enemies, but only through a 60° cone. Overwatch hits as hard as a aimed burst.
Field model · idle loop
Infiltration
30
points
Extra-long single shot through a 60° arc. Invisible unless an enemy closes in. Firing reveals them; one quiet turn and they vanish again.
Field model · idle loop